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From Dev.to

Our Godot web build drew its first frame at 1.5 s but showed a usable screen at 10.3 s — here's what moving things around did

Fan-made · Free in PC browser · Android on Google Play · iOS coming soon · Not affiliated A Godot web build can draw early and still feel slow. Our first WebGL frame came at a median 1,527 ms on a fir...

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