If you create 3D content β printing guides, WebGL tutorials, Three.js projects, CAD workflows β and want to publish on Medium, you have a discovery problem. There is no central 3D publication on the platform.
I mapped every Medium publication that accepts 3D-related content. Here is the short version for developers.
For WebGL / Three.js / Browser 3D
JavaScript in Plain English (180K followers) β best fit for Three.js, WebGL, browser rendering. Submit by following the pub and sending drafts.
Level Up Coding (73K followers) β Three.js is an explicit topic. Email [email protected] with your draft link.
ITNEXT (55K followers) β deep technical dives on rendering pipelines and WebGL optimization.
For 3D Printing / Maker Content
Geek Culture (33K followers) β most 3D-friendly general tech pub. Explicitly lists VR/AR/MR. Published 3D printing construction articles.
The Startup (739K followers) β massive audience. Frame your content as discovery/comparison stories.
For Design / UX
UX Collective (483K followers) β 3D fits when framed as spatial UX, AR product previews, 3D viewer design.
Bootcamp (166K followers) β case studies and design tutorials with a 3D angle.
Easy Entry Points
ILLUMINATION (250K+) β welcoming to new writers, broad tech.
Dev Genius (10K) β publishes daily, all skill levels.
Tags That Actually Work
The right tags make or break discovery:
- Virtual Reality (494K followers) β highest reach for any 3D content
- Augmented Reality (89K) β strong for spatial computing
- 3D Printing (2.1K) β small but targeted
- Three.js (682) β tiny but engaged developers
- WebGL (1.2K) β technical web graphics
Formula: 1 broad tag + 1 niche tag + 2-3 topic tags.
The Gap
There is no dominant 3D publication on Medium. The space is wide open. Until someone builds one, place your articles in existing tech and design pubs and match their editorial angle.
For previewing 3D files for article screenshots, I use GeometryViewer β browser-based, handles STL/OBJ/GLB, no install.
Full guide with submission links for all 15 publications: joshgreen-dev.github.io
United States
NORTH AMERICA
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